3.1.27 has now been released and includes the reduction in the default
stack size.

We do expect some folks to be affected by this and have to add
`-sSTACK_SIZE=XXMB` to thier link flags.   If the effect is very widespread
we can reconsider the rather drastic reduction.

cheers,
sam

On Tue, Nov 22, 2022 at 2:36 PM Sam Clegg <s...@google.com> wrote:

> Bumping this once again because I'm hoping to land the default stack size
> reduction change soon:
> https://github.com/emscripten-core/emscripten/pull/18191
>
> In the end I decided to put the stack first in debug builds which gives a
> nice, consistent, error message on stack overflow:
> https://github.com/emscripten-core/emscripten/pull/18154
>
> We also decided to go with 64KB default to match wasm-ld and wasi-sdk
> defaults.
>
> I'll post again here once/if it lands.
>
> cheers,
> sam
>
> On Wed, Oct 12, 2022 at 6:27 PM Sam Clegg <s...@google.com> wrote:
>
>> emscripten_stack_get_current is also designed to be super fast (its
>> basically just a single `global.get` instruction).
>>
>> On Wed, Oct 12, 2022 at 6:26 PM Sam Clegg <s...@google.com> wrote:
>>
>>>
>>>
>>> On Wed, Oct 12, 2022 at 2:22 AM Floh <flo...@gmail.com> wrote:
>>>
>>>> PS: what would be *really* nice is a way to query the current and 'high
>>>> water mark' stack sizes (only in debug mode, or with a specific build
>>>> option), to get an idea how much stack a program/thread is using, instead
>>>> of depending on trial-and-error.
>>>>
>>>
>>> The current value is accessible via ` emscripten_stack_get_current`
>>> defined in `emscripten/stack.h`:
>>> https://github.com/emscripten-core/emscripten/blob/main/system/include/emscripten/stack.h
>>>
>>> Tracking the high water mark could be done with same binaryen pass that
>>> currently implement STACK_OVERFLOW_CHECK.. but it's not something we do at
>>> this point.
>>>
>>>
>>>
>>>> On Tuesday, 11 October 2022 at 17:27:07 UTC+2 s...@google.com wrote:
>>>>
>>>>> On Tue, Oct 11, 2022 at 12:13 AM Floh <flo...@gmail.com> wrote:
>>>>>
>>>>>> My C code is still quite stack heavy, because a lot of my code
>>>>>> essentially uses the stack as per-frame arena allocator ;) But I guess as
>>>>>> long as there's a compiler/linker option to set the stack size I think 
>>>>>> it's
>>>>>> fine.
>>>>>>
>>>>>> Will a stack overflow cause a proper runtime error, or will this
>>>>>> result 'undefined behaviour'?
>>>>>>
>>>>>
>>>>> The plan is to enable `STACK_OVERFLOW_CHECK=2` in debug (-O0) builds
>>>>> (currently we just use `STACK_OVERFLOW_CHECK=1`).   This should give
>>>>> precise errors at the point of overflow.
>>>>>
>>>>>
>>>>>> On Tuesday, 11 October 2022 at 01:34:07 UTC+2 s...@google.com wrote:
>>>>>>
>>>>>>> Bumping this discussion because I'm taking a look at landing this
>>>>>>> once again.
>>>>>>>
>>>>>>> In answer to the pthread question: Yes I'm planning on changing the
>>>>>>> default for both the main thread and pthreads (The plan is to make them 
>>>>>>> the
>>>>>>> same by default).
>>>>>>>
>>>>>>> On Fri, Jul 9, 2021 at 3:24 AM 'Maksim Ivanov' via
>>>>>>> emscripten-discuss <emscripte...@googlegroups.com> wrote:
>>>>>>>
>>>>>>>> One question: Will this planned change only affect is only for the
>>>>>>>> main thread? In case there's no change for background threads (e.g.,
>>>>>>>> created via pthreads), it'll be useful to mention it somewhere.
>>>>>>>>
>>>>>>>> On Thursday, May 27, 2021 at 2:01:11 PM UTC+2 jj wrote:
>>>>>>>>
>>>>>>>>> ke 19. toukok. 2021 klo 11.27 Floh (flo...@gmail.com) kirjoitti:
>>>>>>>>> > 1 MB is quite certainly ok (but might be a problem for code with
>>>>>>>>> lots of recursions?), but I think 64 KByte is asking for trouble ;)
>>>>>>>>>
>>>>>>>>> Btw, I would recommend you to try how small you can go. I would be
>>>>>>>>> surprised if you are running into issues with 64KB today.
>>>>>>>>> (recursions
>>>>>>>>> won't increase to this limit, unless the recursing functions have
>>>>>>>>> locals that have their addresses taken)
>>>>>>>>>
>>>>>>>> --
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>>>>>>>>
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