I also tried to do this, and it's work:

https://groups.google.com/g/emscripten-discuss/c/IocUaiwWctQ/m/ItCLe5lVDQAJ

The only problem is emscripten FS, you need keep fs state too (it might be
hard).

вс, 18 дек. 2022 г. в 02:45, 'Sam Clegg' via emscripten-discuss <
emscripten-discuss@googlegroups.com>:

> Inside the instance there are wasm globals (emscripten doesn't make heavy
> use of them but they exist) and the indirect function table.
>
> On the JS there are a lot of potential things... but it sounds like you
> are planning to avoid them so maybe it won't be an issue for you.
>
> On Sat, Dec 17, 2022 at 1:58 PM Steve Dekorte <st...@dekorte.com> wrote:
>
>>
>> For my use case, I only want to use HTML/JS to start WASM and hand it a
>> canvas and events. Things like i/o contexts would have to be reconstructed
>> if possible. Is there anything else?
>>
>> On Dec 17, 2022, at 1:40 PM, 'Sam Clegg' via emscripten-discuss <
>> emscripten-discuss@googlegroups.com> wrote:
>>
>> 
>> Neat!  That might work for the linear memory, but as I said in an earlier
>> reply there is more to the state of a running module than just its memory.
>>
>> On Sat, Dec 17, 2022 at 10:40 AM Steve Dekorte <st...@dekorte.com> wrote:
>>
>>>
>>> Just for fun, I tried asking ChatGPT:
>>>
>>> [[Please write some Javascript code which stores the state of a
>>> WebAssembly instance to a byte array.]]
>>>
>>> // First, create a WebAssembly instance and obtain a reference to its
>>> memory object
>>> const wasmInstance = new WebAssembly.Instance(wasmModule);
>>> const memory = wasmInstance.exports.memory;
>>>
>>> // Next, create a JavaScript typed array to hold the contents of the
>>> memory object
>>> const memoryArray = new Uint8Array(memory.buffer);
>>>
>>> // Finally, use the copy method to copy the contents of the memory
>>> object to the typed array
>>> memory.copy(memoryArray);
>>>
>>> [[Thanks. Could you also write some Javascript code which creates a new
>>> WebAssembly instance and uses this byte array to restore the previous
>>> state?]]
>>>
>>> // First, create a WebAssembly module using the WebAssembly.compile
>>> function
>>> const wasmModule = await WebAssembly.compile(wasmCode);
>>>
>>> // Next, create a new WebAssembly instance and obtain a reference to its
>>> memory object
>>> const wasmInstance = new WebAssembly.Instance(wasmModule);
>>> const memory = wasmInstance.exports.memory;
>>>
>>> // Use the copy method to copy the contents of the byte array into the
>>> memory object of the WebAssembly instance
>>> memory.copy(byteArray);
>>>
>>> // Now, the WebAssembly instance has been restored to the previous state
>>>
>>> //...It is important to note that the byte array must be the same size
>>> as the memory object of the WebAssembly instance, and it must contain a
>>> valid snapshot of the state of the WebAssembly instance. If the byte array
>>> is not the correct size or does not contain a valid snapshot, the
>>> WebAssembly instance may not be restored correctly.
>>>
>>> I haven’t had a chance to give it a try yet. Does it look reasonable?
>>>
>>> Steve
>>>
>>>
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