On Wed, Jun 7, 2023 at 5:36 AM Floh <flo...@gmail.com> wrote: > I wonder whether most of those old "portability wrappers" shouldn't be > deprecated tbh (SDL2 might be special because it has "official" upstream > support now?). > > Those wrappers were very helpful in the beginning to get things started, > but for instance (as far as I noticed) Dear ImGui was running into quite a > few confusing differences recently between Emscripten's GLFW wrapper and > "native" GLFW (mainly subtle things like mouse wheel input events behaving > differently). > > When people see Emscripten's GLFW support they probably expect that it > behaves identical with the "official" GLFW, but this would mean putting a > lot of effort into the "GLFW emulation" which should better go into the > "core product" (for instance more C API wrappers for web APIs). > > Are you suggesting that we could somehow use upstream GLFW? That seems unlikely since GLFW interacts so closely with input events and the display.. it seems like we would need a specific emscripten of that library. Or are you suggesting we invest in a port to emscripten in the upststram GLFW repo?
I don't how that would prevent bugs like `mouse wheel input events behaving differently` since those could still conceivably occur, even in an upstream port simply due to the what the mouse wheel events are reported by the browser, no? Anyway, just my 2ct :) > > > > On Saturday, 3 June 2023 at 06:52:20 UTC+2 alon...@gmail.com wrote: > >> Hi everyone, >> >> I wonder if we still need our SDL1 (SDL 1.2, specifically) implementation >> at this time, given that we have excellent and stable SDL2 support? >> >> Context: SDL1 has been deprecated for many years now [1]. SDL2 is a >> decade old at this point [2], and other projects have removed SDL1 support >> (e.g. [3]). In fact, SDL is working on SDL3 now [4]. >> >> Historically, I think SDL1 was Emscripten's first supported graphics API, >> and that code is quite old and quirky, as I'm noticing while I'm working on >> WasmFS. The later SDL2 port was done in a much better way (and WasmFS, in >> particular, "just works" with it, unlike SDL1). So removing the weird SDL1 >> code could help speed up our development. >> > >> Is anyone using SDL1 and unable to upgrade to SDL2 (or to glfw etc.) for >> some reason? >> >> - Alon >> >> [1] https://github.com/libsdl-org/SDL-1.2 >> [2] https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer >> [3] >> https://patchwork.kernel.org/project/qemu-devel/patch/20180808104930....@redhat.com/ >> <https://patchwork.kernel.org/project/qemu-devel/patch/20180808104930.23133-4-berra...@redhat.com/> >> [4] https://discourse.libsdl.org/t/sdl-3-0/40374 >> > -- > You received this message because you are subscribed to the Google Groups > "emscripten-discuss" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to emscripten-discuss+unsubscr...@googlegroups.com. > To view this discussion on the web visit > https://groups.google.com/d/msgid/emscripten-discuss/903c41e4-19e3-4fde-9816-312f1e7da3d4n%40googlegroups.com > <https://groups.google.com/d/msgid/emscripten-discuss/903c41e4-19e3-4fde-9816-312f1e7da3d4n%40googlegroups.com?utm_medium=email&utm_source=footer> > . > -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to emscripten-discuss+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/emscripten-discuss/CAL_va28cyxzdtfPTYJD1rCqN3OSy-qW_Mqpf2YLc6vZ2NE6MZA%40mail.gmail.com.