Hi all,

I'm new to Enet, so far I like what I see.  But I have a few questions...

For the server "peer", are IO Completion Ports utilized under Windows in the 
implementation?

Also, does anybody know of any C# Enet implementation, either a direct port of 
ENet to C#, or else a PInvoke wrapper?  I guess in theory a dll build of enet 
could be accssed via pinvoke via .Net on Windows and/or Mono under Linux / Mac 
(obviously different builds of the dll).  In theory anyway...

I know Enet has been ported to C# for a few commercial products, but none of 
them are open.

Thanks in advance for any help with these...

Rhino
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