Hello,
I have a situation where I want a host to communicate with remote peers
normally, while at the same time ignoring incoming connection requests. I could
of course put my application in a mode where I disconnect immediately peers for
which I receive a CONNECT event, but I'd rather leave the peers alone and make
sure I get connect events when I am ready to accept them. I was thinking that I
could "short-circuit" connect commands. This could be made with a rudimentary
password mechanism, as such (of course this requires the new connect data
introduced in 1.3.0):
Add this in the host structure (and add proper initialization where required)
Typedef struct _EnetHost
{
...
enet_uint32 sessionPassword;
};
Add the following at the beginning of enet_protocol_handle_connect():
switch( host-> sessionPassword)
{
case 0: // session is opened, proceed
break;
case 0xffffffff: // session is locked, ignore all requests
return NULL;
default: // session is password-protected, proceed only if
incoming request data matches password
if( ENET_NET_TO_HOST_32( command->connect.data) !=
host->sessionPassword)
return NULL;
}
Is this the proper place and way to do what I want, or should I expect bad
things from this?
Regards,
Benoit.
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