hello all, i want to send struct using eNet, the structure definition is like this: //the structure that represents the game data to be sent typedef struct gamedata { const char *username; const char *password; int rank; bool userpass_incorrect; bool account_not_exist; const char *mac_address; const char *hdd_serial; const char *ip_address; int x; int y; int z; int health; bool is_banned; bool notify; const char *pm_user; const char *chat_user; const char *message; const char *server_message; const char *motd; bool came_online; bool went_offline; }gamedata;
now, when my server receive's this struct from client, it crashe's size is the size of packet that had been received, and data is the packet content variable and gd is the structure that i want to process i use memcpy to copy from data to struct: memcpy(gd, data+size, sizeof(*data) +size); but when i receive it, and want to process it, (dirring the debugging), i just get a memory access problem what am i doing wrong? compiler: gcc 5.3.0 using gnu++14, ide:code::blocks debugger: gdb operating system: windows7 ultimate 32 bit thanks _______________________________________________ ENet-discuss mailing list ENet-discuss@cubik.org http://lists.cubik.org/mailman/listinfo/enet-discuss