----- Original Message ----- > From: "Alon Bar-Lev" <[email protected]> > To: "Laszlo Hornyak" <[email protected]> > Cc: "engine-devel" <[email protected]> > Sent: Wednesday, September 12, 2012 12:58:06 PM > Subject: Re: [Engine-devel] what does engine with cpuIdle? > > > > ----- Original Message ----- > > From: "Laszlo Hornyak" <[email protected]> > > To: "Dan Kenigsberg" <[email protected]> > > Cc: "engine-devel" <[email protected]> > > Sent: Tuesday, September 11, 2012 3:52:51 PM > > Subject: Re: [Engine-devel] what does engine with cpuIdle? > > > > > > > > ----- Original Message ----- > > > From: "Dan Kenigsberg" <[email protected]> > > > To: "Laszlo Hornyak" <[email protected]> > > > Cc: "engine-devel" <[email protected]>, "Omer Frenkel" > > > <[email protected]> > > > Sent: Tuesday, September 11, 2012 2:34:13 PM > > > Subject: Re: [Engine-devel] what does engine with cpuIdle? > > > > > > On Tue, Sep 11, 2012 at 07:38:11AM -0400, Laszlo Hornyak wrote: > > > > > > > > ----- Original Message ----- > > > > > From: "Dan Kenigsberg" <[email protected]> > > > > > To: "Omer Frenkel" <[email protected]> > > > > > Cc: "Laszlo Hornyak" <[email protected]>, "engine-devel" > > > > > <[email protected]> > > > > > Sent: Tuesday, September 11, 2012 9:22:15 AM > > > > > Subject: Re: [Engine-devel] what does engine with cpuIdle? > > > > > > > > > > On Tue, Sep 11, 2012 at 01:55:01AM -0400, Omer Frenkel wrote: > > > > > > > > > > > > > > > > > > ----- Original Message ----- > > > > > > > From: "Laszlo Hornyak" <[email protected]> > > > > > > > To: "engine-devel" <[email protected]> > > > > > > > Sent: Monday, September 10, 2012 3:51:59 PM > > > > > > > Subject: [Engine-devel] what does engine with cpuIdle? > > > > > > > > > > > > > > hi, > > > > > > > > > > > > > > I am trying to change a behavior in vdsm. When you pass > > > > > > > 100% > > > > > > > load > > > > > > > on > > > > > > > a VM, it will stop reporting further load and will keep > > > > > > > telling > > > > > > > 100% > > > > > > > until the load drops under 100% again in it's cpuIdle > > > > > > > information. > > > > > > > This is totally correct if you have only single-cpu VM's, > > > > > > > but > > > > > > > it > > > > > > > is > > > > > > > false when you have multiple vcpu's, I think the cpuIdle > > > > > > > information > > > > > > > should not be on a 0-100 scale, but on a 0-100*vcpus > > > > > > > scale. > > > > > > > > > > > > > > So I submitted this patch to vdsm: > > > > > > > http://gerrit.ovirt.org/#/c/7892/2 > > > > > > > and Dan pointed out that some functionality may depend on > > > > > > > the > > > > > > > value > > > > > > > in the 0-100 interval. For me it seems it is ignored and > > > > > > > the > > > > > > > load > > > > > > > is > > > > > > > calculated only from sysCpu + userCpu. Does anyone build > > > > > > > on > > > > > > > the > > > > > > > cpuIdle value? > > > > > > > > > > > > > > Thanks, > > > > > > > Laszlo > > > > > > > > > > > > > > > > > > > you are right, engine doesn't save cpuIdle for vm, > > > > > > so it's not in use in the engine. > > > > > > > > > > Laszlo, in this case, I think it would be best to drop this > > > > > bogus > > > > > piece > > > > > of information. > > > > > > > > Ok. > > > > > > > > However, before I abandon this patch: > > > > > > Why abandon? I've suggested you to keep it, just make it even > > > simpler. > > > > Ok, it is only burocracy, but the new patch will do something > > completely different than the original, so it does not seem to make > > sense to continue this patch. It is more simple to make another > > one. > > No... what you do is split the patch into two, leaving the change id > for the 2nd PPC patch. > Then push the two patches. > You will get the PPC patch depend on the platform patch. > It works pretty well... :) > > Alon.
Oh... wrong thread. Alon. _______________________________________________ Engine-devel mailing list [email protected] http://lists.ovirt.org/mailman/listinfo/engine-devel
