http://youtu.be/XQ0JmfKs21g
----- Original Message ----- > From: "Christopher Morrissey" <[email protected]> > To: "Laszlo Hornyak" <[email protected]>, "engine-devel" > <[email protected]> > Sent: Friday, November 2, 2012 11:43:23 PM > Subject: RE: [Engine-devel] eclipse juno vs gwt > > Sorry to follow up my own question, but can you give some specific > cases where this would be a problem? Thanks! > > -Chris > > > -----Original Message----- > From: Morrissey, Christopher > Sent: Friday, November 02, 2012 6:41 PM > To: 'Laszlo Hornyak'; engine-devel > Subject: RE: [Engine-devel] eclipse juno vs gwt > > Hi Laszlo, > > I have several methods that define the @Override annotation and > return something different from the super class. I haven't had any > problems compiling them in GWT. The return value does extend from > the return value of the super class, although this is a requirement > in Java as well so I'm not sure where the difference is. > > -Chris > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Laszlo Hornyak > Sent: Friday, November 02, 2012 6:19 AM > To: engine-devel > Subject: [Engine-devel] eclipse juno vs gwt > > Hi, > > Just noticed that eclipse juno is adding @Ovewrride annotations to > methods that are actually overriding something, like in many cases > clone and equals methods in some of the classes. This is fine for > the java compiler, but it in some cases the GWT compiler is not > going to accept this annotation. E.g. if the return type is > different than the method with same name in the superclass. > > Juno is doing this by default without asking, when saving the file. > So be extra-careful when editing java classes if they are shared > with GWT > > Laszlo > _______________________________________________ > Engine-devel mailing list > [email protected] > http://lists.ovirt.org/mailman/listinfo/engine-devel > _______________________________________________ Engine-devel mailing list [email protected] http://lists.ovirt.org/mailman/listinfo/engine-devel
