----- Original Message -----
> From: "Juan Hernandez" <[email protected]>
> To: [email protected]
> Sent: Wednesday, December 12, 2012 6:06:30 PM
> Subject: [Engine-devel] ThreadPoolUtil with 500 threads and no queue?
> 
> Hello all,
> 
> What is the reasoning behind the decision to have a pool with a
> maximum
> of 500 threads and no job queue (see ThreadPoolUtil.java)? Wouldn't
> it
> make more sense to have a much smaller thread pool and a potentially
> large queue of jobs?
> 
> Regards,
> Juan Hernandez

There are three general strategies for queuing:

 1) Direct handoffs. A good default choice for a work queue is a 
SynchronousQueue that hands off tasks to threads without otherwise holding 
them. Here, an attempt to queue a task will fail if no threads are immediately 
available to run it, so a new thread will be constructed. This policy avoids 
lockups when handling sets of requests that might have internal dependencies. 
Direct handoffs generally require unbounded maximumPoolSizes to avoid rejection 
of new submitted tasks. This in turn admits the possibility of unbounded thread 
growth when commands continue to arrive on average faster than they can be 
processed.
  2) Unbounded queues. Using an unbounded queue (for example a 
LinkedBlockingQueue without a predefined capacity) will cause new tasks to wait 
in the queue when all corePoolSize threads are busy. Thus, no more than 
corePoolSize threads will ever be created. (And the value of the 
maximumPoolSize therefore doesn't have any effect.) This may be appropriate 
when each task is completely independent of others, so tasks cannot affect each 
others execution; for example, in a web page server. While this style of 
queuing can be useful in smoothing out transient bursts of requests, it admits 
the possibility of unbounded work queue growth when commands continue to arrive 
on average faster than they can be processed.
  3) Bounded queues. A bounded queue (for example, an ArrayBlockingQueue) helps 
prevent resource exhaustion when used with finite maximumPoolSizes, but can be 
more difficult to tune and control. Queue sizes and maximum pool sizes may be 
traded off for each other: Using large queues and small pools minimizes CPU 
usage, OS resources, and context-switching overhead, but can lead to 
artificially low throughput. If tasks frequently block (for example if they are 
I/O bound), a system may be able to schedule time for more threads than you 
otherwise allow. Use of small queues generally requires larger pool sizes, 
which keeps CPUs busier but may encounter unacceptable scheduling overhead, 
which also decreases throughput.

Why not? we are using 1).
Actually 500 threads should be enough for very big applications
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