Agree.. Until we'll upload better solution for the zombies issue I prefer to merge that patch.
----- Original Message ----- From: "Dan Kenigsberg" <dan...@redhat.com> To: "Dead Horse" <deadhorseconsult...@gmail.com> Cc: engine-devel@ovirt.org, "Yaniv Bronhaim" <ybron...@redhat.com>, "Royce Lv" <lvro...@linux.vnet.ibm.com>, "ShaoHe Feng" <shao...@linux.vnet.ibm.com>, vdsm-de...@fedorahosted.org Sent: Tuesday, February 19, 2013 3:33:05 PM Subject: Re: [Engine-devel] vdsm/zombiereaper On Mon, Feb 18, 2013 at 04:21:16PM -0600, Dead Horse wrote: > Any movement or thoughts yet on this one: http://gerrit.ovirt.org/#/c/11492/ > > It still has vdsm master broken. Guys, I think that DHC is right - we cannot keep deliberating forever. Having a process leak is bad, but keeping master broken for so long is even worse. So unless anyone violently objects, I'll revert the offending patch. Dan. _______________________________________________ Engine-devel mailing list Engine-devel@ovirt.org http://lists.ovirt.org/mailman/listinfo/engine-devel