On 6/28/05, Karen Pouelle <[EMAIL PROTECTED]> wrote:
> I've noticed if the test level is somewhere out on a long absolute
> path and I beat the level, the .enigmarc2 can possibly get corrupted
> by stats entry for that level.  I just have to manually remove the line
> and Enigma will run again without crashing immediately on execution....

Nevermind that part - I believe the error I was seeing was from testing
nat28.lua which required nat27.lua be placed into data/levels root folder.
I''ve been testing stuff from another folder.  I guess everyone's used to
just dumping levels into the levels root folder after all.

Karen  "Pretzel"


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