Moinak,

thanks for your help with a Solaris port of Enigma.  Do you know whether
the Studio 10 compiler defines "GS" as a preprocessor macro? If so, we
might get away with a simple "#undef GS".

On the other hand, GS is only used as an abbreviation in the Enigma
code, so I wouldn't mind using "_GS" or even "GraphicsState" instead.

Thanks,
Daniel




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