Hi,
> The level works and plays fine, however, when the very bottom of the
> level is visable, the bottom row of the screen is 1 row past the
> bottom row of the level, so it is filled with randomish grabage. Not
> sure where the bug lies.
Thats a well known problem. It appears  with levels that have a unusual
size where unusual means not fitting to the 13*20 grid.
A possible solution is to change the scrollmode like this:

display.SetFollowMode(display.FOLLOW_SCROLLING)

I attached a bugfix.
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Attachment: barry02.lua
Description: application/extension-lua

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