Hi,
thank you for reminding me to this...
I already spoke with Alain about this, and there
are some more levels that have similar for-loops.
I just forgot it.
Greets,
Andreas
Joe Smith wrote:
----- Original Message ----- From: "Andreas Lochmann"
<[EMAIL PROTECTED]>
To: "Tacvek" <[EMAIL PROTECTED]>; "enigma-devel"
<enigma-devel@nongnu.org>
Sent: Monday, June 12, 2006 5:07 AM
Subject: Re: [Enigma-devel] Alain16.lua (the mastermind level) is broken
Hi,
Tacvek wrote:
It appears as though the way the for loop was abused to avoid
duplicate values (using "for j=1,1", and manually decreasing to force
a repeat) is not working. The result is that instead of duplicate
values, the values in 'ttrue' are left blank. The end result is that
the level acts erratically, and is unplayable.
Yes, I replaced it against a repeat-until-loop,
this should repair it. I'll get in contact with
Alain about this.
This is currently broken again in SVN head. The fix appears to have
been reverted during XML-ification.
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