Hi,
Tacvek wrote:
It seems like st-grate3 should allow ac-bug to pass if it lets horses
and small marbles. ac-bug is the same size as a small marble, so this
makes sense.
The last time I checked there were no levels that yet used both, so
I'm thinking the change won't hurt anything.
Thoughts?
Nobody has any thoughts on this issue?
The code is straight forward:
if (id == ac_horse || id == ac_meditation || id == ac_killerball)
return STONE_PASS;
It may be a legacy feature. But I am not aware of any Enigma level that
would keep us from letting ac-bug pass in Enigma compatibility mode.
- Ronald
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