Hi,

Tacvek wrote:
It seems like st-grate3 should allow ac-bug to pass if it lets horses and small marbles. ac-bug is the same size as a small marble, so this makes sense.

The last time I checked there were no levels that yet used both, so I'm thinking the change won't hurt anything.

Thoughts?


Nobody has any thoughts on this issue?


The code is straight forward:
            if (id == ac_horse || id == ac_meditation || id == ac_killerball)
                return STONE_PASS;

It may be a legacy feature. But I am not aware of any Enigma level that would keep us from letting ac-bug pass in Enigma compatibility mode.

- Ronald


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