Hi,


But whatever method was used to generate the pngs confuses the heck out of the Windows PNG renderer (Fx's works fine). It also appears that the images still have the st-bluegrey in them, but have simply used full transparency to hide the stones.
Perhaps that is what is causing Windows to become confused.

I know what you mean, Windows can't handle the pngs
created by the last gimp-Version. Maybe the compression
is too high, or transparency is handled wrong, no idea.

The thieves are now simply a template with lots of
transparency that's put onto the original st-bluegray-
images. This simplifies the images for thief-floor, too.

Greetings,
Andreas




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