> Found in 1.00-beta: > > In level "esprit 67" (file esprit67_1.xml) you can continue playing > even if the black marble dies. > > I don't think this is intended, as you can now solve the level > trivially because you don't need to avoid the death-stones with the > black marble. I know the problem here. And I really don't know, what is intended, because:
Easymode: the inner white marble can NOT die Difficult: it can die ?! _______________________________________________ Enigma-devel mailing list Enigma-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/enigma-devel