Hi, Johannes Laire wrote:
Here are my first two levels for Enigma. There shouldn't be any bugs or shortcuts, but if you find some please tell me so I can fix them.
Two very nice levels. I am fond of "Knights & Boxes" - even though I am no friend of 5 min pushing boxes on fl-metal. I figured out the solution but succeeded two times to bounce back into the water on one of the last pushes :-(.
BTW we did call the "horse" stone "st-chess" because a knight is already existing in Enigma. Thus the level title might be a little bit misleading.
We thought of creating a bunch of Sokoban like levels with st-chess and and Andreas suggested calling them "Chessoban". I am wondering how long it will take that the Sokoban games will emulate this Enigma feature.
- Ronald _______________________________________________ Enigma-devel mailing list Enigma-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/enigma-devel