Hi Ulf,

thank you very much for this great level :-)
And sorry for the delay.

I find it a bit difficult, particularly in the normal mode,
and didn't get through it. But the pendulum is a great
idea!

The code seems easy to maintain, that's good.
Just; is there some cause why the text-strings are
marked with 'el:translation="false"'?

Best greets,
Andreas


Ulf Stegemann schrieb:
Attached you'll find a new level for Enigma called "Poe's Nightmare"
(which already is a hint on the level's look and feel). The level rather
demands dexterity than wits. It is solvable in easy mode for moderate
skilled players like myself but I think it's rather challenging in
normal mode. Anyway, you are welcome to try it yourself and give
feedback.

Regards,

Ulf

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