We are pretty much done (based off 1.10 trunk) and awaiting official 1.10
with the some of these new levels i've been seeing here :)
Till did add support for tiltstick so thats in there. Performance
improvements Ronald made help out a lot. Resolutions were hacked to
800x4800 window with gameplay at 640x480. This allows benefit of more
levels in level browser, and in gameplay the stylus continues to work on
entire surface instead of just (inset) gameplay area.
Till has also done great packaging for simple one-click installation to
nokia 800/810 once 1.10 becomes official.
This build already feels 'commercial quality', so yes i think we are done
for this 1.10 version and once this version is finalized, we will do a build
and official release.
Thanks again to Ronald and yourself for your help, level authors for new
content :), and Daniel Heck for the game itself... i look forward to seeing
it continue to evolve.
----- Original Message -----
From: "Andreas Lochmann" <[EMAIL PROTECTED]>
To: "enigma-devel" <enigma-devel@nongnu.org>
Sent: Sunday, March 30, 2008 9:31 PM
Subject: [Enigma-devel] Ports/Resolutions of Enigma
Hi,
I would like to hear how the TiltStick-, Nokiaports,
resolutions etc. are going? Are we stuck somewhere?
Is someone waiting for something we forgot?
Greets,
Andreas
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