Here's a fun level I made!
Try it out!
RJ
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1" >
<el:protected>
<el:info el:type="level">
<el:identity el:title="Not What It Appears" el:id="20101014RJB001" />
<el:version el:score="1" el:release="1" el:revision="1" el:status="experimental"/>
<el:author el:name="Reece Broughton" el:email="tek...@beyondbb.com"/>
<el:copyright>Copyright 2010 Reece Broughton</el:copyright>
<el:license el:type="GPL v2.0 or above" el:open="true"/>
<el:compatibility el:enigma="1.01" el:engine="enigma">
<!--<el:dependency el:path="lib/ant" el:id="lib/ant" el:release="1" el:preload="true"/>-->
<el:editor el:name="Notepad++" el:version="5.6.2"/>
</el:compatibility>
<el:modes el:easy="false" el:single="true" el:network="false" el:control="force" el:scoreunit="duration" el:scoretarget="time"/>
<el:score el:easy="-" el:difficult="4:45"/>
<el:luamain>
<![CDATA[
-- Scores:
---- Author: 4:45
---- PAR: 5:11
create_world(58,25)
fill_floor("fl-rough")
function rl(line,pattern)
for i=1,strlen(pattern,i,i) do
c = strsub(pattern,i,i+1)
if mod(i,2) == 1 then
if maptype == "stone" then
checkstone(c,(i-1)/2,line)
elseif maptype == "item" then
checkitem(c,(i-1)/2,line)
elseif maptype == "floor" then
checkfloor(c,(i-1)/2,line)
end
end
end
end
function fl(tile, extra)
set_floor(tile, xxx, yyy,extra)
end
function it(tile, extra)
set_item(tile, xxx, yyy,extra)
end
function ac(tile, extra)
set_actor(tile, xxx + 0.5, yyy + 0.5,extra)
end
function st(tile, extra)
set_stone(tile, xxx, yyy,extra)
end
function checkstone(c,i,line)
xxx = i
yyy = line
if c == "1|" then
ac("ac-blackball")
elseif c == "2|" then
ac("ac-horse",{target1="41 5", target2="0 5", force=3})
elseif c == "3|" then
ac("ac-horse",{target1="32 6", target2="32 24", force=3})
elseif c == "4|" then
ac("ac-horse",{target1="31 17", target2="0 17", force=3})
elseif c == "5|" then
ac("ac-horse",{target1="13 16", target2="13 10", force=3})
elseif c == "6|" then
ac("ac-horse",{target1="39 6", target2="39 11", target3="45 11", target4="39 11", force=1})
elseif c == "7|" then
ac("ac-horse",{target1="46 0", target2="46 24", force=3})
elseif c == "8|" then
ac("ac-horse",{target1="47 11", target2="57 11", force=3})
elseif c == "9|" then
ac("ac-horse",{target1="34 7", target2="37 7", target3="37 11", target4="34 11", force=1})
elseif c == "10" then
ac("ac-horse",{target2="34 7", target3="37 7", target4="37 11", target1="34 11", force=1})
elseif c == "#|" then
st("st-rock1")
elseif c == "O|" then
st("st-rock1_hole")
elseif c == "Ox" then
oxyd(xxx, yyy)
elseif c == "&|" then
st("st-wood")
elseif c == "X|" then
st("st-grate1")
elseif c == "O." then
st("st-stoneimpulse")
elseif c == "I|" then
st("st-stonebrush")
elseif c == "i|" then
st("st-invisible")
elseif c == "B|" then
st("st-break_invisible")
elseif c == "gl" then
st("st-glass2")
elseif c == "gh" then
st("st-glass2_hole")
elseif c == "S1" then
st("st-switch",{action="openclose", target="Door1"})
elseif c == "D1" then
st("st-door_b",{name="Door1"})
elseif c == "cl" then
st("st-chameleon")
elseif c == "D2" then
st("st-door-v",{name="Door2"})
elseif c == "k1" then
st("st-key", {keycode=1, action="openclose", target="Door2"})
elseif c == "<o" then
st("st-oneway-w",{name="oneway1"})
elseif c == "S2" then
st("st-floppy",{action="flip", target="oneway1"})
elseif c == "B>" then
st("st-bolder-e")
elseif c == "B^" then
st("st-bolder-n")
elseif c == "Bv" then
st("st-bolder-s")
elseif c == "BL" then
st("st-blocker")
elseif c == "V|" then
st("st-volcano",{name="volcano1"})
elseif c == "=|" then
st("st-puzzle-ew")
elseif c == "+|" then
st("st-puzzle-hollow")
elseif c == "" then
elseif c == "" then
end
end
function checkitem(c,i,line)
xxx = i
yyy = line
if c == "U|" then
it("it-umbrella")
elseif c == "b|" then
it("it-brush")
elseif c == "h|" then
it("it-hammer")
elseif c == "||" then
it("it-vstrip")
elseif c == "w1" then
it("it-wormhole", {range=3.5})
elseif c == "w2" then
it("it-wormhole", {targetx=5.5, targety=20.5, force=20, range=0.5})
elseif c == "s|" then
it("it-springboard")
elseif c == "--" then
it("it-hstrip")
elseif c == "Ps" then
it("it-puller-s")
elseif c == "D1" then
it("it-document", {text="WARNING!!! You have a limited amount of time to collect all 6 seeds!"})
elseif c == "D2" then
it("it-document", {text="NOTICE: Place seeds here!"})
elseif c == "k1" then
it("it-key", {keycode=1})
elseif c == "k2" then
it("it-floppy")
elseif c == ".|" then
it("it-seed")
elseif c == ".!" then
it("it-seed_nowood")
elseif c == "*|" then
it("it-landmine")
elseif c == "mw" then
it("it-magicwand")
elseif c == "su" then
it("it-glasses")
elseif c == "t1" then
it("it-trigger", {action="trigger", target="volcano1"})
elseif c == ":1" then
it("it-trigger", {action="openclose", target="bridge1"})
elseif c == ":2" then
it("it-trigger", {action="openclose", target="bridge2"})
elseif c == ":3" then
it("it-trigger", {action="openclose", target="bridge3"})
elseif c == ":4" then
it("it-trigger", {action="openclose", target="bridge4"})
elseif c == ":5" then
it("it-trigger", {action="openclose", target="bridge5"})
elseif c == ":6" then
it("it-trigger", {action="openclose", target="bridge6"})
elseif c == ":7" then
it("it-trigger", {action="openclose", target="bridge7"})
elseif c == "" then
elseif c == "" then
elseif c == "" then
end
end
function checkfloor(c,i,line)
xxx = i
yyy = line
if c == "~|" then
fl("fl-water")
elseif c == "a|" then
fl("fl-abyss")
elseif c == "f|" then
fl("fl-abyss_fake")
elseif c == "t|" then
fl("fl-trigger")
elseif c == "s|" then
fl("fl-sand")
elseif c == "g|" then
fl("fl-leaves")
elseif c == "b1" then
fl("fl-bridge",{name="bridge1"})
elseif c == "b2" then
fl("fl-bridge",{name="bridge2"})
elseif c == "b3" then
fl("fl-bridge",{name="bridge3"})
elseif c == "b4" then
fl("fl-bridge",{name="bridge4"})
elseif c == "b5" then
fl("fl-bridge",{name="bridge5"})
elseif c == "b6" then
fl("fl-bridge",{name="bridge6"})
elseif c == "b7" then
fl("fl-bridge",{name="bridge7"})
elseif c == "" then
elseif c == "" then
elseif c == "" then
elseif c == "" then
end
end
maptype = "stone"
-- |-------------- Room 1 --------------||-------------- Room 2 --------------||-------------- Room 3 ---------------|
-- 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5
-- 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7
rl(00, "#|#|#|#|#|#|#|#|#|#|#|#|O.O.O.O.O.#|#|#| | | |#|#|#|#|#|#|#|#|#|#|#|#|#|#|#| |#|#|#|#|#|#|#|7|#|#|#|#|#|#|#|#|#|#|#|") -- 0 ---
rl(01, "#|O.O.O.O.X|O.O.X|O.O.#|O.X|X|X|O.Bv |#| |1| |#| | | | | | | | | | | | | |#| |#| | | | | |#| |#| | | | | | | | |V|#|") -- 1 1
rl(02, "#|O.O. |O.X|X|O.O.O.X|#|O.X|O.O.#|#| |#| | | |#| |Ox |Ox |Ox |Ox |Ox |Ox |#| |#| | | | | | | |X| | | | | | | | | |#|") -- 2 1
rl(03, "#|O.O.BLO.O.X|O.O.O.Bv |O.X|O. |#|#| |#| | | |#| | | | | | |X| | | | | | |#| |#| | | | | | | |X| | | | | | | | | |#|") -- 3 1
rl(04, "#|#|#| |#|O.O.O.X|O.X| |O.O.O.BL#|#|BL#|#|&|#|#|#|#|#|#|#|#|&|#|#|#|#|#|#|#| |#|#|#| | | | | |X| | | | | | | | | |#|") -- 4 1
rl(05, "2| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |3| | | | | | | | | | | | | | |X| | | | | | | | | |#|") -- 5 1
rl(06, "#|#|#| |#| | | | | | |BL |O.#|BLX|X| |#|#| |#|#|#|#|#|#|#|#|O|#| |#|#|#|#|#|#|6|#|#| | | | | |X| | | | | | | | | |#|") -- 6 1
rl(07, "O.O.B^ |#|B>#|X|X|X|X| |X|O.#| |X|X| |#| | | | | | | | | |I|I|#| |#|9| | | |#| |#| | | | | |&|X|#| | | | | | | | |#|") -- 7 1
rl(08, "O.#|#|#|#|O.#|X|X|X|X|O.X|O.B^ |X|X|O.O. | | |I| | | | | | | |#| |#| | | | |#| |#| | | | | | | |#| | | | | | | | |#|") -- 8 1
rl(09, "O.#|#|#|#|O.O.O.O.O.O.O.#|#|#|#|#|#|#|#| | | | | | |I| | | | | | | | | | | |#| |#| | | | |#| |#|#| | | | | | | | |#|") -- 9 1
rl(10, "O.O. |BL | | | | | | | |BL |BL | | | |BL | | | | | | | |B| |B>#| |#| | | | |#| |#|#|#|#|#|#|&|#|#|#|#|#|#|#|#|#|#|#|") -- 10 1
rl(11, "#|#|X|X|X|X|X|X|X|X|X|X|#| |#|X|X|X|X|#|&| | | | |B| | | | | |#| |#| | | |10 | | | | | | | | |8| | | | | | | | | | |") -- 11 1
rl(12, "#|#|#|#|#|#|#|#|#|#|#|#|#| |#|#|#|#|#|#|O|#|#|#|#|O|#|#|#|#|#|#| |#|#|#|#|#|#|#|#|#|#|#|#|#| |#|#|#|#|#|#|#|#|#|#|#|") -- 12 ---
rl(13, "#|k1 | | | | | | |cl | |#| |#| | | |S2#| | | | |#|#|#| | | | | | | | | | | |#| | | | | | |#|&|#| | | | | | | | | |#|") -- 13 2
rl(14, "#| | |cl | | | | | | | |D2 | |cl | | |#| | | | | | | | | | | | | | | | | | |#| |#|#|#|#| | | | | | | | | |#|X|#|#|#|") -- 14 2
rl(15, "#|cl | | | | |cl | | | |#| | | | | | |#| | | | | | | | | | | |#| |#| | | | |#| | | | | |#|#| | | | | | | | | | | |#|") -- 15 2
rl(16, "#|#| | | |cl | | | |cl |#|5|#| | | |#|#|#| | | | | | | | | |#|#| |#| | | | |#|#|#|#|#| | | | | | | | | | |#|X|#|#|#|") -- 16 2
rl(17, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |4| |#| | | | |#| | | | |#|#| | | | | | | | | | | | |#|") -- 17 2
rl(18, "#|#|i|D1 | | |clI|i|i|i|#|#|#|I| | |#|#|#|I|I|I|I|I|I|I|I|I|#|#| |#| | | | |#| |#|#| | | | | | | | | | | |#|X|#|#|#|") -- 18 2
rl(19, "#|i|I| |glglgli| | | |i| |S1 | | | | |#| | | |&| |&| |&| |&| |#| |#| | | | |#| | | |#|#|#|#| | | | | | | | | | | |#|") -- 19 2
rl(20, "#| | | |gl |gh | |I| |i|i|I|i|I|i| | |#| | |&| |&| |&| |&| | |X| |X| | | | |#|#|#| | | | | | | | | | | | |#|X|#|#|#|") -- 20 2
rl(21, "#| |i|i|glglgl |i| | |i| | | |i| |I| |<o |&| |&| |&| |&| | | | | |X| | | | |#| | |#|#|#|#| | | | | | | | | | | | |#|") -- 21 2
rl(22, "#| | | | |i| | |i| |i| | |i| | | |i| |#| | |&| |&| |&| |&| | |X| |X| | | | |#| | | |#|#| | | | | | | | | |#|X|#|#|#|") -- 22 2
rl(23, "#|i| |I| | | |I| | | | |I| | |i| | | |#| | | |&| |&| |&| |&| |#| |#| | | | |#| |#| | | | |#| |#|=|+|+|+|=| | | | |#|") -- 23 2
rl(24, "#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#|#| |#|#|#|#|#|#|#|#|#|#|#|#|#| |#|X|X|#|#|#|#|#|#|#|#|") -- 24 ---
maptype = "item"
-- |-------------- Room 1 --------------||-------------- Room 2 --------------||-------------- Room 3 ---------------|
-- 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5
-- 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7
rl(00, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |") -- 0 ---
rl(01, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |") -- 1 1
rl(02, " | | | | | | | | | | | | | | | | | | | | ||| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |") -- 2 1
rl(03, " | | | | | | | | | | | | | | | | | | | | ||| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |") -- 3 1
rl(04, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |.| | | | | | | |") -- 4 1
rl(05, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |D2 | | | | | |.| | | | | | | | |") -- 5 1
rl(06, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |Ps | | | | | | | | | | | | | | | | | | |.| | | | | | | |") -- 6 1
rl(07, " | | | | | | | | | | | | | | | | | | | | | | | | |h|b| | | | | | | | | | | | | | | | | | | | |t1 | | |.| |.| | | | |") -- 7 1
rl(08, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |D1 | | |.| | | | | | |") -- 8 1
rl(09, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |------ | | | | | | | | | ||| | | | | | | | | | | |") -- 9 1
rl(10, " | | | | | | | | | | | | | | | | | | | | | | | | | | | |w1 | | | | | | ||| | | | | | | | | ||| | | | | | | | | | | |") -- 10 1
rl(11, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |------------------ | | | | | | | | | | | |") -- 11 1
rl(12, " | | | | | | | | | | | | | | | | | | | | | | | | |w2 | | | | | | | | | | | | | | | | | | | ||| | | | | | | | | | | |") -- 12 ---
rl(13, " | | | | | | | | | | | | | | | | | | | | | | | | | | |mw | | | | | | | |*|*| | | | | | | | ||| | | | | | |:1 | |.| |") -- 13 2
rl(14, " | | | | | | | | | | | |s| | | | | | | | | | | | | | | | | | | | | | | |*| | | | | | | | | | | | | | | | | | | | | |") -- 14 2
rl(15, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |*|*| |*| | | | | | | | | | | | | | | |:2 | |.| |") -- 15 2
rl(16, " | | |s| | | | | | |k2 | | | | | |s| | | | | | | | | | | | | | | | |*| |*| | | | | | | | | | | | | | | | | | | | | |") -- 16 2
rl(17, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |*| | | | | | | | | | | | | | | | |:3 | |.| |") -- 17 2
rl(18, " | | |s| | | |k1 | | | | | | | | | | | | | | | | | | | | | | | | | |*|.! |*| | | | | | | | | | | | | | | | | | | | |") -- 18 2
rl(19, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |:4 | |.| |") -- 19 2
rl(20, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |.|*| |*| | | | | | | | | | | | | | | | | | | | | |") -- 20 2
rl(21, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |*| | | | | | | | | | | | | | | | |:5 | |.| |") -- 21 2
rl(22, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |*| | | | | | | | | | | | | | | | | | | | | | |") -- 22 2
rl(23, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |*| |*|*| |su | | | | | | | | | | | | |:6 | |.| |") -- 23 2
rl(24, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |") -- 24 ---
maptype = "floor"
-- |-------------- Room 1 --------------||-------------- Room 2 --------------||-------------- Room 3 ---------------|
-- 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5
-- 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7
rl(00, " | | | | | | | | | | | | | | | | | | | |a|a|a| | | | | | | | | | | | | | | |~| | | | | | | |~| | | | | | | | | | | |") -- 0 ---
rl(01, " | | | | | | | | | | | | | | | | | | | |a|t|a| |f|f|f|f|f|f|f|f|f|f|f|f|f| |~| | | | | | | |~| | | | | | | | | | | |") -- 1 1
rl(02, " | | | | | | | | | | | | | | | | | | | |a|a|a| |f| |f| |f| |f| |f| |f| |f| |~| | | | | | | |~| | | | | | | | | | | |") -- 2 1
rl(03, " | | | | | | | | | | | | | | | | | | | |a|a|a| |f|f|f|f|f|f|f|f|f|f|f|f|f| |~| | | | | | | |~| | | | | | | | | | | |") -- 3 1
rl(04, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |~| | | | | | | |~| | | | | | | | | | | |") -- 4 1
rl(05, "~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~| | | | |~| | | | | | | | | | | |") -- 5 1
rl(06, " | | | |~| | | | | | | | | | | | | | | | | | | | | | | | | | | |~| | | | | | |~| | | | | | |~| | | | | | | | | | | |") -- 6 1
rl(07, " | | | |~| | | | | | | | | | | | | | | | | | | | | | | | | | | |~| |~|~|~|~| |~| | | | | | |~| | | | | | | | | | | |") -- 7 1
rl(08, " | | | |~| | | | | | | | | | | | | | | | | | | | | | | | | | | |~| |~|~|~|~| |~| | | | | | |~| | | | | | | | | | | |") -- 8 1
rl(09, " | | | |~| | | | | | | | | | | | | | | | | | | | | | | | | | | |~|~|~|~| |~| |~| | | | | | |~| | | | | | | | | | | |") -- 9 1
rl(10, " | | | |~|~|~|~|~|~|~|~|~|~| | | | | | | | | | | | | | |t| | | |~| |~|~|~|~| |~| | | | | | |~| | | | | | | | | | | |") -- 10 1
rl(11, " | | | | | | | | | | | | |~| | | | | | | | | | | | | | | | | | |~| |~|~| |~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|") -- 11 1
rl(12, " | | | | | | | | | | | | |~| | | | | | | | | | | |t| | | | | | |~| | | | | | | | | | | | | |~| | | | | | | | | | | |") -- 12 ---
rl(13, " | | | | | | | | | | | | |~| | | | | | | | | | | | | | | | | | |~| | | | | | |g|g|g|g|g|g| |~| |g|g|g|g|g|g|g|b1g| |") -- 13 2
rl(14, " | | | | | | | | | | | | |~| | | | | | | | | | | | | | | | | | |~| | | | | | |g|g|g|g|g|g|s|~|s|g|g|g|g|g|g|g|g| | |") -- 14 2
rl(15, " | | | | | | | | | | | | |~| | | | | | | | | | | | | | | | | | |~| | | | | | |g|g|g|g|g|g|s|~|s|g|g|g|g|g|g|g|b2g| |") -- 15 2
rl(16, " | | | | | | | | | | | | |~| | | | | | | | | | | | | | | | | | |~| | | | | | |g|g|g|g|g|g|s|~|s|g|g|g|g|g|g|g|g| | |") -- 16 2
rl(17, "~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~|~| | | | | | |g|g|g|g|g|g|s|~|s|g|g|g|g|g|g|g|b3g| |") -- 17 2
rl(18, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |~| | | | | | |g|g|g|g|g|g|s|~|s|g|g|g|g|g|g|g|g| | |") -- 18 2
rl(19, " | | | |f|f|f| | | | | | | | | | | | | | | | | | | | | | | | | |~| | | | | | |g|g|g|g|g|g|s|~|s|g|g|g|g|g|g|g|b4g| |") -- 19 2
rl(20, " | | | |f|t|f| | | | | | | | | | | | | | | | | | | | | | | | | |~| | | | | | |g|g|g|g|g|g|s|~|s|g|g|g|g|g|g|g|g| | |") -- 20 2
rl(21, " | | | |f|f|f| | | | | | | | | | | | | | | | | | | | | | | | | |~| | | | | | |g|g|g|g|g|g|s|~|s|g|g|g|g|g|g|g|b5g| |") -- 21 2
rl(22, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |~| | | | | | |g|g|g|g|g|g|s|~|s|g|g|g|g|g|g|g|g| | |") -- 22 2
rl(23, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |~| | | | | | |g|g|g|g|g|g| |~| |g|g|g|g|g|g|g|b6g| |") -- 23 2
rl(24, " | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |~| | | | | | | | | | | | | |~| | | | | | | | | | | |") -- 24 ---
oxyd_shuffle()
]]>
</el:luamain>
</el:info>
<el:i18n/>
</el:protected>
</el:level>
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