Hello, As for Apple: porting and licensing is one issue. The other is that it would be largely a rewrite, and as such a lot of work, so you will need a couple of volunteers to do this.
> protocol, none of these would affect the matter positively. However, as far > as I know (correct me if I'm wrong), the Oxyd levels were copied into Enigma > as "abandonware" or maybe CC, so you may use them freely, too. No: to my knowledge, the levels as contained in the "Enigma" packages are recreations, often *inspired* by original Oxyd and Esprit Levels. However, because of copyright, they are not the original levels. If you want to play the original levels, you need to find a copy of Oxyd, and copy the level file into the Enigma directories, as Enigma can also read the original level format. So including the Enigma levels would to my understanding (as they indeed include code!) require you to also use the GPLv2 license, and as such not allowed for the Apple AppStore AFAICT. Regards, Erich _______________________________________________ Enigma-devel mailing list Enigma-devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/enigma-devel