> There's still a lot to be done Sure but as is, the soft can already used to teach coordinates to children, because the coordinates are displayed, and are integers ;-)
> > Let me know what you think and also what needs to be done with my level > editor. First of all, the interface is beautiful, and gives the wish to design a game. Then, one of the first things you will have to do, will be to add in the "readme" a text about the license you choose (why not the GPL2.0 which is enigma's?) and a link to the text of said license. Also, if you use Enigma's source code (which is in the C++ language) you'll have all the floors, actors etc in png, grouped in folders so that you'll have all these at once (quicker than get them one by one I guess) > I love constructive criticism so feel free to comment. > I'll stop here, someone already said an editor is useless until it includes some kind of lua interpretor, but I'll come back on this when you will be more advanced, as I don't want to discourage you (and I hope you will find some help for that purpose at least) To sum up, great job imho, I hope it will get even better in the future! Alain _______________________________________________ Enigma-devel mailing list Enigma-devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/enigma-devel