Enlightenment CVS committal
Author : rephorm
Project : misc
Module : eplayer
Dir : misc/eplayer/data
Modified Files:
README
Log Message:
add some signals to the readme
===================================================================
RCS file: /cvsroot/enlightenment/misc/eplayer/data/README,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -3 -r1.10 -r1.11
--- README 16 Jan 2004 03:19:28 -0000 1.10
+++ README 28 Jan 2004 04:40:57 -0000 1.11
@@ -16,6 +16,11 @@
action, SIGNAL_EMIT "SEEK_FORWARD" "*";
action, SIGNAL_EMIT "SEEK_BACK" "*";
+ action, SIGNAL_EMIT "SEEK_FORWARD_START" "*";
+ action, SIGNAL_EMIT "SEEK_FORWARD_STOP" "*";
+ action, SIGNAL_EMIT "SEEK_BACKWARD_START" "*";
+ action, SIGNAL_EMIT "SEEK_BACKWARD_STOP" "*";
+
action, SIGNAL_EMIT "TOGGLE_TIME_DISPLAY_MODE" "*";
action, SIGNAL_EMIT "TOGGLE_REPEAT_MODE" "*";
@@ -27,6 +32,9 @@
action, SIGNAL_EMIT "SEEKER_UPDATE" "*";
action, SIGNAL_EMIT "SEEKER_STOP" "*";
+ action, SIGNAL_EMIT "PLAYLIST_ADD" "*";
+ action, SIGNAL_EMIT "PLAYLIST_DEL" "*";
+
The "SWITCH_GROUP" signal is special. It will reload the Edje using the
group "foo" (src argument). This way, you can easily implement
collapsed/expanded states etc.
@@ -47,6 +55,8 @@
The seeker:
The seeker involves two parts. One, "seeker" is a draggable that gets set to the
current song position (as a percent). Often, this can be an invisible part with other
parts relative to it (to create a bar, for instance). Second is the "seeker_grabber"
part, which captures mouse down/move events to actually seek. Create programs for this
part that emit SEEKER_START on mouse down, SEEKER_UPDATE on mouse move and SEEKER_STOP
on mouse up.
+Dragging:
+ ePlayer contains an object underneath the theme that catches mouse events to allow
window dragging. In order to take advantage of this, you must allow events to pass
through to this layer in any areas you want to allow for dragging. Do this by adding
"repeat_events, 1" to the relevant parts.
The "playlist_item" Edje contains a "title" and a "length" part.
@@ -59,6 +69,7 @@
action, SIGNAL_EMIT "PLAYLIST_ITEM_REMOVE" "";
+
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