Sorry for the late answer, I hadn't my computer during the last few
days...

I've tried your solutions
At first :

glClearColor(0,0,0,0);
glClear(GL_COLOR_BUFFER_BIT);
glFinish();

but it doesn't solve the problem.

About the "config.h", I don't see where I have to uncomment #define
TRANS_BG... In evas or ecore source ?

Notice that gl_X11 works with entice or with the iconbar in the CVS...
And my main.c really looks like their main.c...

Any idea ?

Xavier



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