Selon Brian Mattern <[EMAIL PROTECTED]>: > Create a window with an evas (using ecore evas) > Then add an image object. > evas_object_image_size_set() the image to the pixel size you want. then > use evas_object_image_data_get() to get an array of (empty) pixel data. > i'm pretty sure it uses ARGB32 data I hope so... ;-) > (someone correct me if this is > wrong). > after updating the data, use evas_object_image_data_update_add() to > tell evas which part was updated. > > evas should take care of the rest for you. This seems to be the easiest solution for me... Thanks for your advice. I'll check it soon. > -- > brian > > On Apr 7, 2004, at 8:56 AM, ORRY Lionel wrote: > > > > > > > Hi everybody ; first, i wanted to say great work !!! Keep going on... > > > > I'd like to use Evas_Pixels_Import_Source for a little app for > > scientific visualization, kinda simple RGB (alpha not necessary) pixmap > > from a WIDTH x HEIGHT x 3 array... I wondered if uncommenting the > > ARGB32 > > section in evas_image.c would work or if i should use > > EVAS_PIXEL_FORMAT_NONE and creating my own type... How to do it ? > > > > Thanks a lot ! > > > > BTW don't be cruel, i'm a beginner with this. ;-) > > > > > > ---------------------------------------------------------------- > > This message was sent using IMP, the Internet Messaging Program. > > > > > > ------------------------------------------------------- > > This SF.Net email is sponsored by: IBM Linux Tutorials > > Free Linux tutorial presented by Daniel Robbins, President and CEO of > > GenToo technologies. Learn everything from fundamentals to system > > administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click > > _______________________________________________ > > enlightenment-devel mailing list > > [EMAIL PROTECTED] > > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel >
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