On Tue, 13 Apr 2004 08:06:38 -0700 (PDT) Ogla Sungutay <[EMAIL PROTECTED]>
babbled:

> You're very much concentrating on the WWW. I would
> like to remind you that Mozilla is not just a web
> browser, 
> and SWF is not just used for creating web content. I
> cannot talk about this issue in  detail. Sorry.
> Raster gave excellent answers to both of us anyway.

tho to 99% of people mozilla is just a web browser :( to those who use it for
other things - they are just as capable of using EFL directly :)

> But... Since you have written 3 paragraphs on the web
> theme, I will try to reply to your claims from that
> point of view.                           
> 
>   It is true that SWF is bandwidth-friendly. And it
> would be a  disasterous mistake to suggest that
> broadband internet(>512K, mostly 1.5-2M) will not be
> widespread (even in so-called underdeveloped regions)
> in a few years.  Macromedia, along with others, is 
> definitely looking into this fact. 

you still need to be bandwidth friendly - because people demand it - they dont
want to always wait 20 seconds for that anim to display - they want to now wait
0.5 seconds for it - so u still need to make it small. it also means u can do
more in less space - so now u make the anim 1mb instead of 200kb - but because
of compression, re-use and clever design, you can do an IMMMEEENSE amount.

also dont forget a lot of countries have transfer limits on net connections -
even broadband. you can only download a limited amount before you pay an insane
amount per Mb. if people just make bigger things to download, people will eschew
those things.

ALSO dont forget mobile phones and such limited bandwidth high latency networks.
i dont mean using laptop via phone & ppp - i mean using the phones own web
browser (its standard on all phones here in japan - tho its an imode browser - a
limited subset of html)... :)

>   And let's suppose one of those companies decided to
> go open-source. The lead programmer likes a  project,
> say
> for the mailing list's sake, EFL. They start pouring
> millions on it. Then with the release of Longhorn
> 2008, you    
> suddenly see X plugins/players/gadgets...  doing all
> sorts of things on the WEB, for the WEB,  you cannot
> even imagine.

true - maybe :) but as far as SWF and its abilities etc. i did spend some time
reading the SWf specs at one point
wondering if perhaps it should be the basis for some things in EFL - i decided
no. it had several things i didn't like. first 16bit frame id's - and no
tweening on the client end - all tweening was pre-encoded frame-by-frame. i
didn't like actionscript's syntax either. a few other things i didn't like - but
can't remember, but i knew i couldn't and wouldn't want to make something thats
is compatible due to just some of these. :(

-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [EMAIL PROTECTED]
熊耳 - 車君 (数田)                  [EMAIL PROTECTED]
Tokyo, Japan (東京 日本)


-------------------------------------------------------
This SF.Net email is sponsored by: IBM Linux Tutorials
Free Linux tutorial presented by Daniel Robbins, President and CEO of
GenToo technologies. Learn everything from fundamentals to system
administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click
_______________________________________________
enlightenment-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel

Reply via email to