> > Why? Most gesture systems work by pressing some button to activate
> > them. This is possible in E too. So like some other person wrote, it
> > could be possible to press a modifier or a key, and then do mouse
> > gestures that modify a window (raise, lower, iconify...)
> >
> hmm, i never thought of doing it without a pressed button (this would be
> real fun, moving your mouse and oops, active app killed), but i
> understood rasters answer as if it's not gonna happen...?
> and it would be really nice cause sometimes 2500px (dualscreen) can be a
> long long way to go just for closing/min/max an app using the mouse
>
> i even have 2 mousebuttons left, so i would find a gesture system really
> usefull and there 'could' be some nice effect while using the gesture
> (painting onscreen, like a wizard in a mmo)
>
> so i would say: do it, if u can ;)
but not happening because 1. complex (need write gesture training and
recognition code) or 2. suck in another dependency and even then write all the
infrastructure code. it's not in the TODO and won't go there. you'll have to
wait for e18, e19, etc.
i agree. i did not ask for any specific e support.
however, i did ask if current e infrastructure could make life a bit
easier....
i am sure as hell not going to implement yet another
recogniztion subsystem, as there are good ones (even GPLed) out there that
i can use.
what i really though of is using ecore to help implement a module/stand
alone progi which would be better than existing ones.
as for my example, i agree, it was lame, but as you pointed there are some
really good applications to such a feature.
i think i'll try to come up with something, and if you can give a few
technical pointers it would be greatly appreciated.
thanks for your input.
cheers,
--
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nir.
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