That is the last of the original features for fork'n'pipe done.  I
added a respawn feature in the flags, but implementing that can, and
should wait until the exe killing stuff is well tested.

Most of the fixmes are errno checking stuff, there is a lot of them.
I'll build some sort of generic solution to that soon.

It's also testing time.  I'll get the emu module to a useful state, as
that will help test out fork'n'pipe in real world conditions.

I will also spend some time making things less ugly and fixing the
other fixmes as I go.

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