That is the last of the original features for fork'n'pipe done. I added a respawn feature in the flags, but implementing that can, and should wait until the exe killing stuff is well tested.
Most of the fixmes are errno checking stuff, there is a lot of them. I'll build some sort of generic solution to that soon. It's also testing time. I'll get the emu module to a useful state, as that will help test out fork'n'pipe in real world conditions. I will also spend some time making things less ugly and fixing the other fixmes as I go.
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