On Wed, 18 Jan 2006 17:21:25 +0200 Chady Kassouf <[EMAIL PROTECTED]>
babbled:

> On 1/18/06, Morten Nilsen <[EMAIL PROTECTED]> wrote:
> >
> >
> > well, one thing that immediately pops to mind for me, is creating a
> > graphical anchor..
> >
> > just grab one part, select "new anchor" - click where to anchor the part..
> >
> > let me make a little mockup of that..
> >
> > the anchor graphic should then have some options to auto-center in an
> > object, be absolute/relative, etc...
> >
> >
> That's the basic idea, but there's still a lot more to cover; there's
> offsets, on both axis, and there's the possibility to have relative to_x and
> to_y seperately, so we might end up with a web of lines and anchors that are
> not usable.
> 
> maybe the border should have three handles on each of the upper/left and
> lower/right corners and links visible when you click on the "modify links"
> tool or something.
> 
> Here's a modified mockup to show what I'm talking about.
> 
> http://chady.net/links.png
> 
> it shows two types of linking the red object: the upper corner is linked on
> x to  to_x of the blue object with offset 86, and the y to to_y of the
> yellow object with offset 40. The lower corner is linked relative to the
> blue object with offsets 30 70.
> 
> This is one of the many ways that this can be done.

BTW - wer are discussing here being able to fiddle really detailed values.
that's great - but don't forget that sch an editor shoudl also know commonly
useful layout scenarios, like make a new part and "put this part to the right
of this other part, and keep it a fixed size" or "place this part between A and
B and make it stretch" etc. etc. etc. - common layout scenarios that are a
mattter of knowing the magic relative/offset, relative to(x/y) another part,
min.max size, alignment etc. magic.

-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [EMAIL PROTECTED]
裸好多
Tokyo, Japan (東京 日本)


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