Hi, I'm trying to use the GL engine of evas in some applications, but it seems that as soon as I create a new window, the previous windows are not refreshed correctly anymore. I have to resize those windows to get them refreshed.
Is this a problem of OpenGL or is this just because the implementation of the GL engine in evas/ecore_evas is incorrect? And can you also give me a list of the known problems with the GL engine? For now, this is the only one I noticed (with an Nvidia gpu), except another problem with the smooth scaling of images (but I guess this one can be easily fixed by changing the texture filters) Regards, Simon TRENY <MoOm> ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel