On Tue, 16 Jan 2018 09:23:54 +0100 Stefan Schmidt <ste...@osg.samsung.com> said:

> Hello.
> 
> 
> On 01/16/2018 02:40 AM, Carsten Haitzler wrote:
> > On Mon, 15 Jan 2018 12:49:14 +0100 Stefan Schmidt <ste...@osg.samsung.com>
> > said:
> >
> >> Hello.
> >>
> >>
> >> When looking through our builds (in particularly the one which uses the
> >> liblz4 from system build option) I stumbled over now deprecated functions.
> >>
> >> modules/evas/image_savers/tgv/evas_image_save_tgv.c:128:9: warning:
> >> 'LZ4_compressHC' is deprecated: use LZ4_compress_HC() instead
> >> [-Wdeprecated-declarations] Giving it a further look revealed that we, once
> >> again, missed quite a few liblz4 releases and did not update our copy. They
> >> are at version 1.8 now (switched version schemes after r131 which is the
> >> last we have in tree). https://github.com/lz4/lz4/releases I think its
> >> time we finally switch to having liblz4 as a normal system dependency by
> >> default (I am willing to have the in-tree version for another release as
> >> fallback). Anyone wanting to point out now how complicated that will be
> >> for our multi platforms strategy. Homebrew has a recent version and the
> >> liblz4 project does actually offer 32 and 64 bit binaries as well. That is
> >> way better than other dependencies we have. I am willing to switch the
> >> default dependency to system and also update the in-tree copy one last
> >> time. Are there some real problems I overlooked? regards Stefan Schmidt
> > windows. external liblz4... at least i don't have a ready available pkg/dll
> > i can install with it in.
> 
> The project offer builds for Windows directly. From the link I posted above
> you can see them easily:
> https://github.com/lz4/lz4/releases/download/v1.8.1.2/lz4_v1_8_1_win32.zip
> https://github.com/lz4/lz4/releases/download/v1.8.1.2/lz4_v1_8_1_win64.zip

but then i have to scoure the internet for random zip files and hand install
those dll's. i've been using the winbuilds pkgs which should get updated like a
normal pkg repo. thats what i meant by readily available pkg/dll's/

> > also... even if we have missed updates... have we missed anything we NEED?
> > like a security fix? have we missed major performance improvements?
> >
> 
> We have often missed security updates with lz4 in the past. 2014 was bad in
> that regard. Cedric updated at that point. But since then we only did two
> updates on it (both done by me).
> 
> Right now there are 7 new version we have not updated against because nobody
> follows the liblz4 development or cares enough to update. The last time I
> updated it was in 2016.
> 
> Regarding changes we are missing out. Here are some small extracts from the
> changelogs we should be interested in:
> 
> v1.7.3:
> Improved: Small decompression speed boost
> Improved: Small compression speed improvement on 64-bits systems
> Improved: Small compression ratio and speed improvement on small files
> Improved: Significant speed boost on ARMv6 and ARMv7
> New liblz4-dll project, by @inikep <https://github.com/inikep>

ok - better arm support there.

> v1.7.4
> compiler : fix : compilation on gcc 4.4 ( #272
> <https://github.com/lz4/lz4/issues/272> ), reported by @totaam
> <https://github.com/totaam> Improved : much better speed in |-mx32| mode
> 
> v1.7.5
> lz4hc : new high compression mode, by @inikep <https://github.com/inikep> :
> levels 10-12 compress more (and slower), 12 is highest level
> 
> v1.8.1.2
> LZ4 v1.8.1 most visible new feature is its support for *Dictionary
> compression* . LZ4 v1.8.1 also offers improved performance at ultra settings
> (levels 10+). "Compared with previous version, the new parser uses less
> memory (from 384KB to 256KB), performs faster, compresses a little bit better
> (not much, as it was already close to theoretical limit), and resists
> pathological patterns which could destroy performance (see #339
> <https://github.com/lz4/lz4/issues/339>)," perf : faster and stronger ultra
> modes (levels 10+) perf : slightly faster compression and decompression speed
> perf : fix bad degenerative case, reported by @c-morgenstern
> <https://github.com/c-morgenstern>
> 
> Security wise I can only see one entry in CVE for lz4. Which is the one from
> 2014. No proofs that there have been new ones fixed. But it is not like all
> projects really track security issues they fix. (we do not) Often enough
> thinks like buffer overflows or memory corruptions just gets fixed during
> development without making a big security theater with websites and logos out
> of it.

ok so no real security issues we missed i guess. not listed in release notes
above anyway.

> And I honestly have a hard time to understand this resistance to use liblz4
> as a system dependency. We have _tons_ of dependencies that folks using efl
> must handle on any platform. Given that liblz4 is available on Linux distros,
> osx homebrew and as Windows binaries it actually might be an easier dep
> compared to others. (Do people ony windows use luajit or are they still use
> --enable-lua-old?) What is so special about the lz4 code that we should have
> it embedded into our tree?

those deps have been solved. making lz4 an external only dep would change that
and i have a case where if you did this today i would cease being able to build
efl for windows (cross-build).

> I understand why we did it initially (the project has simply been some c and
> h files), but since has changed a lot since 2014.
> 
> regards
> Stefan Schmidt
> 


-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
Carsten Haitzler - ras...@rasterman.com


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