On 2025-12-02 23:47, Brian Lindholm wrote:
As a follow-up to my previous bug report, I'm also sending in a minor
enhancement to the _DrawGradient() function in src/lib/grad.c. The
logic in today's code results in significant portions of the screen
being filled in with a uniform color as opposed to a gradient when an
angle is used. The attached patch "stretches" the gradient from corner
to corner, providing a gradient across the entire screen. [And like my
previous patch, a some casts to (unsigned long int) were required to
avoid integer overflow issues.]
Hello Brian,
I have pushed a patch, basically doing as suggested, but dealing with
the i variable range limiting a bit differently (+ uint64_t for 32 bit
arches).
Thanks :)
/Kim
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