Hello list,

I develop a multi-threaded program.
One thread receives some bitmaps (saved in BUFFER_FILE file) and send an
ecore_event.

  imlib_save_image(TEMP_BUFFER_FILE);

 *//Envoi signal pour rafraichir la fenetre evas*
  event = ecore_event_add(MY_EVENT_TYPE, toto, NULL, NULL);
    *if*(!event){exit(0);}


This event is handled by the second thread in order to display them on a
evas canvas (which is defined in the second thread).

*//Handler creation*
  MY_EVENT_TYPE = ecore_event_type_new();
  handler = ecore_event_handler_add(MY_EVENT_TYPE, callback_resfresh, NULL);
  *if*(!handler){exit(0);}


 int callback_resfresh(void *data, int type, void *ev)
{
        refresh();
        *return* 1;
}


Here is below the function for refreshing the canvas (function defined in
the second thread) :

void refresh(void)
{
   *if*(tmp){evas_object_del(tmp);}
   tmp = evas_object_image_add(evas);

   evas_image_cache_flush(evas);
   evas_image_cache_reload (evas);

   evas_object_image_file_set(tmp, TEMP_BUFFER_FILE, NULL);
   evas_object_move(tmp, 0, 0);
   evas_object_resize(tmp, win_w, win_h);
   evas_object_image_fill_set(tmp, 0, 0, win_w, win_h);
   evas_object_layer_set(tmp,50);

   evas_object_show(tmp);
   *//evas_render(evas);*
}


My problem : the canvas is refreshed only when the mouse is focused and
moving on the canvas and I don't understand why.


If some of you have an idea to solve this problem, thanks a lot for your
response.

Seb Dev
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