[EMAIL PROTECTED] escreveu: > As I mentioned a little while ago, I wanted to benchmark the speed at > which an OpenGL rendering into a buffer can be moved out of video memory, > into the system memory and then back into an Evas Image and rendered to > the screen. > That is known to be really slow. What one must do is make sure the rendering on evas ends *before* it is sent to opengl and then opengl effects applied there without turning the image back (a-la compiz). Or draw everything with opengl (like the opengl engine, maybe glitz to some extent).
Solerman ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
