On 03/21/2007 01:05, Виктор Кожухаров wrote:
> В вт, 2007-03-20 в 22:07 -0500, Ravenlock написа:
>> Hello,
>>
>> I, just this evening, started using the forecast module.  I like it very 
>> much.
>>
>> However, I find that the popup... popping up on a hover is terribly 
>> annoying.  Its annoying for me because I like to keep it in the upper 
>> right corner of my screen.  Being there, every time I minimize a 
>> window... I am then hovering over it, and it pops up.  :(
>>
>> So I wanted to have an option to have the popup window popup on either a 
>> mouse in or a mouse down.
>>
>> The attached patch alters the config panel, and provides a way to 
>> disable the "popup on hover".  If "popup on hover" is unchecked, the 
>> popup will appear on a mouse down, and stay pinned.  A second mouse down 
>> will hide it.
>>
>> PLEASE NOTE:
>> This patch also changes the default popup behavior to popup on the mouse 
>> down.  This is by design.  My argument for doing it this way is...  The 
>> original was not a popup on *hover*... but popup immediately on a mouse 
>> in.  This meant that if you just passed over it carelessly... it popped 
>> up.  That bothered me too. A timer, to create a short "hover" delay 
>> would be necessary to make the hover work properly, imho.
>>
>> I hope someone finds this useful.  :)
> Thanks. I'm going to take a look at it. However, the default behavior is
> going to stay, so I'll have to change the logic of the patch to turn off
> the popup at mouse in, instead of turning it on. And an immediate popup
> at mouse in is important, since people tend to want information
> immediately, instead of having to wait for a timer to time out :)
> 

Having never worked on a 'module' before.  I realize after a second 
glance that I forgot some init code.  Would you like me to provide an 
updated patch?  Its probably the same code you would wind up adding to 
make sure the module exhibits the original default behavior.

Thanks.

> p.s. And practice your mouse control, it sounded like you triggered the
> popup one too many times :)
> 
> 
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-- 
Regards,
Ravenlock

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