I wrote: > I don't know Simon.. want you want is certainly 'seductive' > in its own way - it does have a lot of good aspects -- but I wonder > if it's maybe just more gl-convenient than really necessary.
On the other hand.... While I think that engine specific buffers, both as render targets and image object input 'data', are essential, I'm also starting to come around to Simon's view as well. As raster mentioned, a gl-x11 engine "shouldn't have to do anything special" to display the results.. But, it doesn't mean that it couldn't be *asked* to hold off on that. So, maybe adding a flag to the engine info, whose default setting would be to have the evas_render call display the results (as it best sees fit to do things) as it now does.. but when set otherwise would be forced to render to the gl back buffer and not flush things? jose. ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel