On 6/17/07, Enlightenment CVS <[EMAIL PROTECTED]> wrote:
> add idle flush support - 0.5 secs of no rendering gets the engine to flush
> all floating data.

0.5 is way too short, at least for our usage at embedded devices. It
could be greater by default and maybe configurable (like
animator_frametime, or proportional to it?)   Apps can force the flush
by using Evas API anyway, so apps too demanding can call this after
the hard work is done.

-- 
Gustavo Sverzut Barbieri
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