On Dec 17, 2007 3:34 PM, Cedric BAIL <[EMAIL PROTECTED]> wrote:
> It shouldn't be too hard to code a fb engine using 16bpp support. But if you
> want, I could provide you an update version of my engine sdl 16bpp engine.
> You should have exactly the same performance, with just some memory overhead.
>         A 16bpp should provide you some speed improvement (between 10 to 20% 
> speed
ok tnx.
Let me understand how engines work.
I still don't know where and how to tstart.


> increase). As I don't know much about your board nor your application, doing
> some oprofile on your board could provide you with some interesting
> information. For example, Edje use float, and if your CPU don't have a FPU,
> you could loss a lot of time in soft float (In some case more than 25% is
> possible).
yes. When I read your mail I was just looking for the best profiler.
gprof, valgrind (it profiles too) and now oprofile .
I've never used a profiler on linux: after my little investigation
seems that gprof can't profile dynamic library... and valgrind need to
be recompiled for the target host. Now I'm going to check oprofile.
Tnx a lot for the suggestion.
Mario

-------------------------------------------------------------------------
SF.Net email is sponsored by:
Check out the new SourceForge.net Marketplace.
It's the best place to buy or sell services
for just about anything Open Source.
http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace
_______________________________________________
enlightenment-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel

Reply via email to