On Dec 17, 2007 3:34 PM, Cedric BAIL <[EMAIL PROTECTED]> wrote: > It shouldn't be too hard to code a fb engine using 16bpp support. But if you > want, I could provide you an update version of my engine sdl 16bpp engine. > You should have exactly the same performance, with just some memory overhead. > A 16bpp should provide you some speed improvement (between 10 to 20% > speed ok tnx. Let me understand how engines work. I still don't know where and how to tstart.
> increase). As I don't know much about your board nor your application, doing > some oprofile on your board could provide you with some interesting > information. For example, Edje use float, and if your CPU don't have a FPU, > you could loss a lot of time in soft float (In some case more than 25% is > possible). yes. When I read your mail I was just looking for the best profiler. gprof, valgrind (it profiles too) and now oprofile . I've never used a profiler on linux: after my little investigation seems that gprof can't profile dynamic library... and valgrind need to be recompiled for the target host. Now I'm going to check oprofile. Tnx a lot for the suggestion. Mario ------------------------------------------------------------------------- SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
