On Feb 10, 2008 2:50 AM, Jess <[EMAIL PROTECTED]> wrote:
> Hello,
> I am learning about edje and have started constructing interfaces. I have
> been able to do simplistic things such as hover overs, and doing the basics
> of moving (dragable {...}), and also changing the color of other images, etc
> from various actions. What I would like to do, is to be able to tell when one
> image interacts with another. I am thinking this should be done using the
> script {} block and Embryo. Am I on the right path? Could anyone provide
> some
> pointers to more in depth documentation for embryo? I am having a heck of a
> time trying to piece it together.
Hi Jess,
Please provide more information on what you want to do, then we can
provide more focused responses.
I'm relatively new to EFL (about a year), so unlike most guys that saw
the technology evolve I had to learn it the way it's now, I can
provide you some tips & tricks others told me along the last year. My
first advice to you, based on my own experiences and those from my
team and people I introduce to EFL: don't overuse Edje and mainly
Embryo. Everyone that learns it find it so powerful that tries to
solve every problem with just these 2 technologies, and this is not
the right path. EFL is a stack of components, benefit from that and
use each component in the scope it was planned. Don't do much embryo
inside your themes, don't try to create one edje group that does "it
all", break into smaller groups. Edje enables you to use CPP macros,
avoid it as much as possible, it's better to break into smaller
groups.
on a self-marketing side: I wrote the Python-EFL bindings, we built
Canola2 (http://openbossa.indt.org.br/canola) on top of it and it
works really well, if you know python, or is fine with learning a new
language, I really recommend you to do, life will be a bit easier ;-)
--
Gustavo Sverzut Barbieri
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