Howdee, Ive noticed it before, but while working on something new, it seems kind of silly to have the radio and check buttons from the menu respond to different signals as the radio and check button widgets. eg.
Heres the code from the widget: program { name: "turn_on1"; signal: "e,state,checked"; source: "e"; action: STATE_SET "enable" 0.0; target: "hoz"; target: "vert"; transition: SINUSOIDAL 0.2; } program { name: "turn_off1"; signal: "e,state,unchecked"; source: "e"; action: STATE_SET "active" 0.0; target: "hoz"; target: "vert"; transition: SINUSOIDAL 0.2; } Heres the code from the menu: program { name: "menu_on"; signal: "e,state,on"; source: "e"; action: STATE_SET "active" 0.0; target: "item1"; } program { name: "menu_off"; signal: "e,state,off"; source: "e"; action: STATE_SET "default" 0.0; target: "item1"; } As you can see, theyre basically the same thing (granted the widget has a signal_emit in it too) but it should at least be able to do the same signals and then just whack an alias on them! Im going to lump it all together regardless, but theres still 2 programs doing essentially the same thing. Or am I totally off the mark here? Toma ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel