On Tue, Jun 24, 2008 at 2:28 PM, Jose Gonzalez <[EMAIL PROTECTED]> wrote:
>
>      Not at all. This could be made to fit in well with evas too, though
> it doesn't have to be (and evas could do its own sync loading if desired
> as well). Eventually, there could be many benefits from this, even apart
> from app/lib shared resources, eg. network file access (including the net).
>

Just in time too - Cedric, Jorge, and I were discussing Evoak again,
this could be a step in the right direction.

>      And btw, Cedric: there's no need that 'image load' tests/calls should
> be involved in the image render func, this would actually be best done in an
> image render-pre func - an engine level such func that is. Of course the
> whole of evas image internals need a large re-doing.. Every canvas level
> image obj instance needs to have a corresponding engine level one, which
> will hold such instance data as borders, fill size, transform, etc. It will
> have a pointer to the shared (or not) image src, but one needs such engine
> level image objs (and appropriate set of new engine funcs) or there's no way
> to do much more with images.
>
>

-- 
Hisham Mardam Bey
http://hisham.cc/
+1-514-966-8359
Codito Ergo Sum (I Code Therefore I Am)

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