On Sun, 14 Sep 2008 04:23:41 -0400 Jose Gonzalez <[EMAIL PROTECTED]> babbled:
> > Author: cedric > > Date: 2008-09-12 06:14:08 -0700 (Fri, 12 Sep 2008) > > New Revision: 35965 > > > > Modified: > > trunk/evas/configure.in trunk/evas/src/lib/include/evas_private.h > > Log: > > > > When you know what you do, it could make sense to remove all magic check > > from Evas and win some speed boost. Use really carefully. > > > > Still turn MAGIC_DEBUG on by default. > > > I was actually thinking of getting rid of these 'magic' numbers in the > object private structs and just use the object function I added to get them > when checks are needed - if/when such checking were enabled. :) the magic numbers inside the edje objects are a bit over-the-top, so yes - they could be safely removed. :) -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [EMAIL PROTECTED] ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
