On Sat, 29 Nov 2008 20:45:01 -0200 "Gustavo Sverzut Barbieri"
<[EMAIL PROTECTED]> babbled:

> On Sat, Nov 29, 2008 at 8:34 PM, Leandro Santiago
> <[EMAIL PROTECTED]> wrote:
> > Hello E-guys.
> >
> > I do not know if it would be feasible at the moment, but I think it
> > would be interesting if it were implemented "projects" support in
> > edje_editor.
> >
> > Currently the edje_editor handles files directly edje, but I think it
> > would be interesting if the "final product" was the source code files
> > (.edc, pictures and files from sources) and not a binary file.
> >
> > Then the user manually compiled the project using the edje_cc, which
> > reduces problems of incompatibility, as it is currently impossible to
> > re-edit a file edje created by edje_editor.
> >
> > I know that today is not priority, but an editor of effective interfaces
> > would be very interesting to move closer to enlightenment with new users
> > willing to contribute with themes and more.
> 
> Edje files should be decompile-able with edje_decc and AFAIK
> edje_editor was fixed to generate every bit required to this work, if
> not this is the way to go.

also as long as you dont use lossy compression - images will suffer no quality
loss when in a .edj - you can produce a "project .edj" where you dont allow
lossy compression (but mark images so that later you do want to lossily
compress them in a "product .edj")). so as such .edj is a sufficiently good
format for all of it :) (you can add all sorts of data to a .edj you want that
edje itself might not use - only edje_editor)). and thus you can have a
"project" that is already directly usable.


-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [EMAIL PROTECTED]


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