On Tuesday 16 June 2009 18:45:14 Lars Munch wrote: > I am using a modified version of http://fbvncserver.sourceforge.net/ on > my arm system running in framebuffer. It is useable, but slow. Writing > an real vnc engine for evas *will* make it much faster as you dont have > to monitor the whole framebuffer for changes. I am unsure on how you can > render to a vnc engine *and* the fb engine (or some other backend) at > the same time. You still want to be able to use the framebuffer while > device it's being remoted, right?
Yes, I will need to have both engines active at the same time, the framebuffer one and the vnc one. In nano-X we intercept the calls to the drawing primitives and repeat them on the VNC video buffer. For the input pointer and keyboard events, I do not think it will be a problem to add them along the real ones. Thank you. -- Daniele Venzano Software Chief Engineer Motronica Division - Reggiane Cranes and Plants S.p.A. Tel. +390106142220 -- Fax +390106142275 ------------------------------------------------------------------------------ Crystal Reports - New Free Runtime and 30 Day Trial Check out the new simplified licensing option that enables unlimited royalty-free distribution of the report engine for externally facing server and web deployment. http://p.sf.net/sfu/businessobjects _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
