On Tuesday 16 June 2009 18:45:14 Lars Munch wrote:
> I am using a modified version of http://fbvncserver.sourceforge.net/ on
> my arm system running in framebuffer. It is useable, but slow.  Writing
> an real vnc engine for evas *will* make it much faster as you dont have
> to monitor the whole framebuffer for changes. I am unsure on how you can
> render to a vnc engine *and* the fb engine (or some other backend) at
> the same time. You still want to be able to use the framebuffer while
> device it's being remoted, right?

Yes, I will need to have both engines active at the same time, the framebuffer 
one and the vnc one. In nano-X we intercept the calls to the drawing 
primitives and repeat them on the VNC video buffer.
For the input pointer and keyboard events, I do not think it will be a problem 
to add them along the real ones.

Thank you.

-- 
Daniele Venzano
Software Chief Engineer
Motronica Division - Reggiane Cranes and Plants S.p.A.
Tel. +390106142220 --  Fax +390106142275


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