See the message :
http://sourceforge.net/mailarchive/forum.php?thread_name=c81c5d9c1002270545s70e25e53wbddded2772c6b...@mail.gmail.com&forum_name=enlightenment-devel

2010/3/7 Carsten Haitzler <ras...@rasterman.com>

> On Fri, 26 Feb 2010 13:11:03 +0800 Brian Wang <brian.wang.0...@gmail.com>
> said:
>
> > Hello all,
> >
> > I've been bothered by this question for quite some time but still
> > haven't been able to come up with a simple code that reproduce the
> > problem.
> >
> > Here it goes:
> > elm_notify container may be mis-positioned after some objects are
> > created and destroyed later.  By 'mis-positioned', I mean that if the
> > style is set to 'top', the elm_notify object may appear in a 'non-top'
> > place.
> > >It seems as it's getting the geometry of its parent (elm_win) wrong.
>
> this shouldnt happen - the onyl way those other objects would affect notify
> is
> with a parent/child relationship being modified (ie a parent is having its
> sizing modified by other widgets and their properties)
>
> > I see a similar problem with elm_hover.
> > This problem is definitely reproducable every time.  However, I have
> > yet to trim down the code to make it happen.
>
> never seen this... ever... a test case would be good.
>
> > I'm not sure if it's related to my code sequence.  By observation, it
> > seems to be somehow related to elm_win_resize_object_add().
>
> well if u add an obj as a resize obj AND its a child of some other
> widget... u
> are in trouble. are you doing that?
>
> > Any hints?  (Yes, I know the description of the problem is somehow
> vague...)
> > Again, thanks in advance. :-)
> >
> >
> > brian
> >
> >
> > --
> > brian
> > ------------------
> >
> > Cool-Karaoke - The smallest recording studio, in your palm, open-sourced
> > http://cool-idea.com.tw/
> >
> > iMaGiNaTiOn iS mOrE iMpOrTaNt tHaN kNoWlEdGe
> >
> >
> ------------------------------------------------------------------------------
> > Download Intel&#174; Parallel Studio Eval
> > Try the new software tools for yourself. Speed compiling, find bugs
> > proactively, and fine-tune applications for parallel performance.
> > See why Intel Parallel Studio got high marks during beta.
> > http://p.sf.net/sfu/intel-sw-dev
> > _______________________________________________
> > enlightenment-devel mailing list
> > enlightenment-devel@lists.sourceforge.net
> > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
> >
>
>
> --
> ------------- Codito, ergo sum - "I code, therefore I am" --------------
> The Rasterman (Carsten Haitzler)    ras...@rasterman.com
>
>
>
> ------------------------------------------------------------------------------
> Download Intel&#174; Parallel Studio Eval
> Try the new software tools for yourself. Speed compiling, find bugs
> proactively, and fine-tune applications for parallel performance.
> See why Intel Parallel Studio got high marks during beta.
> http://p.sf.net/sfu/intel-sw-dev
> _______________________________________________
> enlightenment-devel mailing list
> enlightenment-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
>



-- 
Regards.
------------------------------------------------------------------------------
Download Intel&#174; Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
_______________________________________________
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel

Reply via email to