Heres the actual code for all those apparently uncommented parts. The
/* comment */ section shouldnt be recognized at all. Having said that,
could this been some sort fo Mac weirdness? What happens if you delete
this whole section?

/*
         program {
            name: "next_governor";
            signal: "mouse,down,1";
            source: "cpu";
            action: SIGNAL_EMIT "e,action,governor,next" "";
         }
         program {
            name: "next_governor2";
            signal: "mouse,down,1";
            source: "cpu";
            action: STATE_SET "clicked" 0.0;
            target: "cpu";
         }
         program {
            name: "next_governor3";
            signal: "mouse,up,1";
            source: "cpu";
            action: STATE_SET "default" 0.0;
            target: "cpu";
         }
         program {
            name: "increase_frequency";
            signal: "mouse,down,1";
            source: "increase";
            action: SIGNAL_EMIT "e,action,frequency,increase" "";
         }
         program {
            name: "increase_frequency2";
            signal: "mouse,down,1";
            source: "increase";
            action: STATE_SET "clicked" 0.0;
            target: "increase_button";
         }
         program {
            name: "increase_frequency3";
            signal: "mouse,up,1";
            source: "increase";
            action: STATE_SET "default" 0.0;
            target: "increase_button";
         }
         program {
            name: "decrease_frequency";
            signal: "mouse,down,1";
            source: "decrease";
            action: SIGNAL_EMIT "e,action,frequency,decrease" "";
         }
         program {
            name: "decrease_frequency2";
            signal: "mouse,down,1";
            source: "decrease";
            action: STATE_SET "clicked" 0.0;
            target: "decrease_button";
         }
         program {
            name: "decrease_frequency3";
            signal: "mouse,up,1";
            source: "decrease";
            action: STATE_SET "default" 0.0;
            target: "decrease_button";
         }
 */




On 7 March 2010 20:00, Leif Middelschulte <[email protected]> wrote:
> Thanks for reply Toma,
>
> Am 07.03.2010 um 04:23 schrieb Tom Haste:
>
>> The only mention of those parts are in in the CPU freq code, and
>> theyre all commented out.
> I just removed my entire checkout and got me a fresh one.
>
> $ cd e/data/themes/
>
> $ grep -R increase *
> default.edc://          set_state(PART:"increase_button", "inactive", 0.0);
> default.edc://          set_state(PART:"increase", "inactive", 0.0);
> default.edc://          set_state(PART:"increase_button", "default", 0.0);
> default.edc://          set_state(PART:"increase", "default", 0.0);
> default.edc:        name: "increase_frequency";
> default.edc:        source: "increase";
> default.edc:        action: SIGNAL_EMIT "e,action,frequency,increase" "";
> default.edc:        name: "increase_frequency2";
> default.edc:        source: "increase";
> default.edc:        target: "increase_button";
> default.edc:        name: "increase_frequency3";
> default.edc:        source: "increase";
> default.edc:        target: "increase_button";
>
> $ grep -R decrease *
> default.edc://          set_state(PART:"decrease_button", "inactive", 0.0);
> default.edc://          set_state(PART:"decrease", "inactive", 0.0);
> default.edc://          set_state(PART:"decrease_button", "default", 0.0);
> default.edc://          set_state(PART:"decrease", "default", 0.0);
> default.edc:        name: "decrease_frequency";
> default.edc:        source: "decrease";
> default.edc:        action: SIGNAL_EMIT "e,action,frequency,decrease" "";
> default.edc:        name: "decrease_frequency2";
> default.edc:        source: "decrease";
> default.edc:        target: "decrease_button";
> default.edc:        name: "decrease_frequency3";
> default.edc:        source: "decrease";
> default.edc:        target: "decrease_button";
>
> so as I see the state sets are commented out, but the targets are not. So the 
> compiler (edje_cc) has to fail right?
>
>> Are you using the most recent SVN checkout?
>> It looks fine with SVN revision 46921.
> see above.
> $ svnversion .
> 46936
>
> BR,
>
> Leif
>
>>
>> Toma
>>
>>
>> On 7 March 2010 01:39, Leif Middelschulte <[email protected]> 
>> wrote:
>>> Hello,
>>>
>>> I noticed that the parts "increase", "increase_button", "decrease", and 
>>> "decrease_button" are missing but targeted in e's default.edc which leads 
>>> to a failure during build.
>>>
>>> Another bug appears on OSX during 'msgmerge --update' command due to acl 
>>> reasons apparently.
>>> A workaround is extending the command with '--backup=off'.
>>>
>>> BR,
>>>
>>> Leif Middelschulte
>>> ------------------------------------------------------------------------------
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>
>

------------------------------------------------------------------------------
Download Intel&#174; Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
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