I'm using e17 as an X11 window manager for Apple's X11 implementation.  
In theory It's possible to use e17 foundation libs to build apps that  
don't require X11 ("cocoa"), but that's not what I'm doing. Someone on  
this list told me I didn't need ecore_x, but that mislead me. They  
were correct in principle but that didn't apply to what I'm doing.

Also I'm not replacing Apple's GUI with e17 as one would do in a Linux  
distro. Apple's X11 sits on top of their own GUI (Quartz) and it has  
surprisingly good compatibility for co-existing. This is why I'm using  
Apple's X11 versus dual booting with Ubuntu, I can mix and match  
programs from both environments simultaneously, with the best work  
prouctivity. It's also possible _in principle_  to boot MacOS-X  
(Darwin) into a CLI and then run a true x11.org server. It works, I  
know people who have dome it, but not a good option because software  
is less stable and harder to develop than on Linux packages such as  
Ubuntu. I have a dual boot with MacOS-X and Ubuntu. Compiling for  
Ubuntu is a no-brainer, Apple's X11 is tricky.

Back to the topic...
At this time everything installs and compiles. I did need to use some  
options and flags that members here helped me with for several of the  
libs. Currently I have not yet been able to get e17 to run, however I  
_am_ getting meaningful error messages from e17 and going back to re- 
compile some of the libs with different flags. At this time I don't  
need help from this list on how to fix the errors, just haven;t had  
enough time to recompile.

I will post my success or ask for help at the next hurdle.

Dave


On Apr 7, 2010, at 7:01 AM, Iván Briano (Sachiel) wrote:

> On Wed, Apr 7, 2010 at 10:34 AM, Vincent Torri <vto...@univ-evry.fr>  
> wrote:
>>
>>
>> On Wed, 7 Apr 2010, Iván Briano (Sachiel) wrote:
>>
>>> E is a window manager for X, thus, it requires X.
>>
>> can't the Windows manager of the mac os x be replaced ?
>>
>
> As far as I know, the "wm" of theirs is not an X thing, so you would
> still need to install the X stuff for the mac, and then have ecore_x
> built, and only then E would work. But this' all from reading around,
> never did it myself.
>
>> Vincent


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