Hi,

Just going on the patch list, and yours didn't receive much attention
yet apparently.

On Tue, May 18, 2010 at 5:49 PM, Hugo Camboulive
<hugo.camboul...@gmail.com> wrote:
> I couldn't get this to work, and by looking at the code it did not seem to
> be implemented, so here's a patch that allows sending signals to a box's
> items.
> It's quite useful when you populate a box in edje through items{} and can't
> access the evas_object directly or just want to do it in Edje.
> This does not change the current behavior to get messages from the item
> itself.
>
> It's used that way :
> emit => (signal = "boxname:idx:signal", source = "whatever")
> where idx is an integer (starting at 0 of course).

It's perhaps just me, but I would have prefered something like
"boxname[idx]:signal".

> The code is quite raw and may need a little reviewing/cleaning, but it seems
> to work as far as I've tested.

Yes, I did some change locally, but I have a question, do you plan to
provide the same change for _edje_real_part_recursive_get_helper in
edje_util that does translate all part to a meaningfull target ?
-- 
Cedric BAIL

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