On Fri, Dec 3, 2010 at 6:53 PM, Vincent Torri <[email protected]> wrote: > On Fri, 3 Dec 2010, Enlightenment SVN wrote: >> Log: >> * embryo: fix binary path detection on MacOsX. >> >> >> Author: cedric >> Date: 2010-12-03 09:48:17 -0800 (Fri, 03 Dec 2010) >> New Revision: 55208 >> Trac: http://trac.enlightenment.org/e/changeset/55208 >> >> Modified: >> trunk/embryo/src/bin/embryo_cc_prefix.c >> >> Modified: trunk/embryo/src/bin/embryo_cc_prefix.c >> =================================================================== >> --- trunk/embryo/src/bin/embryo_cc_prefix.c 2010-12-03 17:28:18 UTC (rev >> 55207) >> +++ trunk/embryo/src/bin/embryo_cc_prefix.c 2010-12-03 17:48:17 UTC (rev >> 55208) >> @@ -29,6 +29,10 @@ >> # include <glob.h> >> #endif /* ! HAVE_EVIL */ >> >> +#ifdef __MacOSX__ > > are you sure it exists on all mac os x platform ?
It's available on all platform supported by Apple right now. That is 10.5 and 10.6, I don't think we need to support more version than that. > maybe we should detect it at configure time. It would be safer (same for > eina_cpu) Maybe, but I don't think its worth it at the moment. -- Cedric BAIL ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
